public static void ShowListOfArchetypesVariants() { GameObject prefab = (GameObject)Resources.Load("Prefabs/SquadBuilder/SavedSquadronPanel", typeof(GameObject)); GameObject archetypesPanel = GameObject.Find("UI/Panels").transform.Find("BrowsePopularSquadsVariantsPanel").Find("Scroll View/Viewport/Content").gameObject; RectTransform contentTransform = archetypesPanel.GetComponent <RectTransform>(); foreach (Transform transform in contentTransform.transform) { GameObject.Destroy(transform.gameObject); } List <string> existingLists = new List <string>(); foreach (var squadJson in VariantsData.list) { SquadList squadList = new SquadList(Players.PlayerNo.PlayerNone); JSONObject squadJsonFixed = new JSONObject(squadJson["json"].str); if (existingLists.Contains(squadJsonFixed.ToString())) { continue; } existingLists.Add(squadJsonFixed.ToString()); squadList.SetPlayerSquadFromImportedJson(squadJsonFixed); GameObject SquadListRecord; SquadListRecord = MonoBehaviour.Instantiate(prefab, contentTransform); SquadListRecord.transform.Find("Name").GetComponent <Text>().text = "Example"; //squadList["name"].str; Text descriptionText = SquadListRecord.transform.Find("Description").GetComponent <Text>(); RectTransform descriptionRectTransform = SquadListRecord.transform.Find("Description").GetComponent <RectTransform>(); if (squadJson.HasField("json")) { descriptionText.text = SquadJsonHelper.GetDescriptionOfSquadJson(squadJsonFixed).Replace("\\\"", "\""); } else { descriptionText.text = "No description"; } float descriptionPreferredHeight = descriptionText.preferredHeight; descriptionRectTransform.sizeDelta = new Vector2(descriptionRectTransform.sizeDelta.x, descriptionPreferredHeight); SquadListRecord.transform.Find("PointsValue").GetComponent <Text>().text = squadList.Points.ToString(); SquadListRecord.GetComponent <RectTransform>().sizeDelta = new Vector2( SquadListRecord.GetComponent <RectTransform>().sizeDelta.x, 15 + 70 + 10 + descriptionPreferredHeight + 10 + 55 + 10 ); SquadListRecord.transform.Find("DeleteButton").gameObject.SetActive(false); SquadListRecord.transform.Find("LoadButton").GetComponent <Button>().onClick.AddListener(delegate { Global.SquadBuilder.View.LoadSavedSquadAndReturn(squadJsonFixed); }); } OrganizePanels(contentTransform, FREE_SPACE); }
public void SaveSquadronToFile(string squadName) { SquadJsonHelper.SaveSquadronToFile(this, squadName); }
public void CreateSquadFromImportedJson(string squadString) { SquadJsonHelper.CreateSquadFromImportedJson(this, squadString); }
public JSONObject GetSquadInJson() { return(SquadJsonHelper.GetSquadInJson(this)); }
public void SetPlayerSquadFromImportedJson(JSONObject squadJson) { ClearAll(); SquadJsonHelper.SetPlayerSquadFromImportedJson(this, squadJson); }