private static SpriterSpatial Copy(SpriterSpatial info) { SpriterSpatial copy = SpriterObjectPool.GetObject <SpriterSpatial>(); FillFrom(copy, info); return(copy); }
public void AddObjectTag(string objectName, string tag) { List <string> tags; if (!ObjectTags.TryGetValue(objectName, out tags)) { tags = SpriterObjectPool.GetObject <List <string> >(); ObjectTags[objectName] = tags; } tags.Add(tag); }
public void AddObjectVar(string objectName, string varName, SpriterVarValue value) { Dictionary <string, SpriterVarValue> values; if (!ObjectVars.TryGetValue(objectName, out values)) { values = SpriterObjectPool.GetObject <Dictionary <string, SpriterVarValue> >(); ObjectVars[objectName] = values; } values[varName] = value; }
private static SpriterSpatial Interpolate(SpriterSpatial a, SpriterSpatial b, float f, int spin) { SpriterSpatial ss = SpriterObjectPool.GetObject <SpriterSpatial>(); ss.Angle = MathHelper.AngleLinear(a.Angle, b.Angle, spin, f); ss.X = MathHelper.Linear(a.X, b.X, f); ss.Y = MathHelper.Linear(a.Y, b.Y, f); ss.ScaleX = MathHelper.Linear(a.ScaleX, b.ScaleX, f); ss.ScaleY = MathHelper.Linear(a.ScaleY, b.ScaleY, f); return(ss); }
private static SpriterObject Copy(SpriterObject info) { SpriterObject so = SpriterObjectPool.GetObject <SpriterObject>(); so.AnimationId = info.AnimationId; so.EntityId = info.EntityId; so.FileId = info.FileId; so.FolderId = info.FolderId; so.PivotX = info.PivotX; so.PivotY = info.PivotY; so.T = info.T; FillFrom(so, info); return(so); }
private static SpriterObject Interpolate(SpriterObject a, SpriterObject b, float f, int spin) { SpriterObject so = SpriterObjectPool.GetObject <SpriterObject>(); so.Angle = MathHelper.AngleLinear(a.Angle, b.Angle, spin, f); so.Alpha = MathHelper.Linear(a.Alpha, b.Alpha, f); so.X = MathHelper.Linear(a.X, b.X, f); so.Y = MathHelper.Linear(a.Y, b.Y, f); so.ScaleX = MathHelper.Linear(a.ScaleX, b.ScaleX, f); so.ScaleY = MathHelper.Linear(a.ScaleY, b.ScaleY, f); so.PivotX = a.PivotX; so.PivotY = a.PivotY; so.FileId = a.FileId; so.FolderId = a.FolderId; so.EntityId = a.EntityId; so.AnimationId = a.AnimationId; so.T = MathHelper.Linear(a.T, b.T, f); return(so); }