public CreateCellData ( SpriteStudioCellMap cellMap, int mapId ) : void | ||
cellMap | SpriteStudioCellMap | |
mapId | int | |
return | void |
public CreateCellData ( SpriteStudioCellMap cellMap, int mapId ) : void | ||
cellMap | SpriteStudioCellMap | |
mapId | int | |
return | void |