public BigFallingLeftFacingMarioState(IMario mario) { this.Mario = mario; this.Sprite = AnimatedMarioFactory.FallingMario(this.Mario, this); }
public MetalFallingRightFacingMarioState(IMario mario) { this.Mario = mario; this.Sprite = AnimatedMarioFactory.FallingMario(this.Mario, this); }