public void Reset() { stateMachine = new KeeseStateMachine(init.Item1, init.Item2, init.Item3, init.Item4, init.Item5); }
public Keese(int x, int y, int width, int height, KeeseStateMachine.KeeseColor c, Texture2D spriteSheet) { stateMachine = new KeeseStateMachine(x, y, width, height, c); keeseSpriteSheet = spriteSheet; init = new Tuple <int, int, int, int, KeeseStateMachine.KeeseColor>(x, y, width, height, c); }