internal SLTransform2D Clone() { SLTransform2D trans = new SLTransform2D(); trans.HasOffset = this.HasOffset; trans.Offset = this.Offset.Clone(); trans.HasExtents = this.HasExtents; trans.Extents = this.Extents.Clone(); trans.Rotation = this.Rotation; trans.HorizontalFlip = this.HorizontalFlip; trans.VerticalFlip = this.VerticalFlip; return trans; }
internal SLTransform2D Clone() { SLTransform2D trans = new SLTransform2D(); trans.HasOffset = this.HasOffset; trans.Offset = this.Offset.Clone(); trans.HasExtents = this.HasExtents; trans.Extents = this.Extents.Clone(); trans.Rotation = this.Rotation; trans.HorizontalFlip = this.HorizontalFlip; trans.VerticalFlip = this.VerticalFlip; return(trans); }