void listMusicItem_ProgressChangedAudio(object sender, Splicer.Renderer.ProgressChangedEventArgs e) { //Console.Write("A: "); ProgressBarSet d = new ProgressBarSet(SetProgressBarValue); pbarA.Invoke(d, new object[] { (int)Math.Round((e.Progress * 100), 0), pbarA }); //Console.WriteLine(pbarA.Value); }
private void participant_ProgressChanged(object sender, Splicer.Renderer.ProgressChangedEventArgs e) { //Properties.Settings.Default.renderProgress = (int)(e.Progress * 100) + 1; //Properties.Settings.Default.Save(); }