private void OnPlayButtonClickedOnPrepareGame(object sender, PlayGameEventArgs e) { Visible = false; using (var mainView = new MainView(e.Objetive, e.Players.ToArray())) { mainView.ShowDialog(); } Visible = true; ShowMainMenu(); }
private void PlayButton_Click(object sender, EventArgs e) { var eventArgs = new PlayGameEventArgs(GetPrestige(), GetPlayers().ToList()); OnPlayButtonClicked?.Invoke(this, eventArgs); }