コード例 #1
0
        private void DrawDeadGUIDEntry(ComponentGUID dead)
        {
            GUILayoutOption labelOption = GUILayout.Height(20);

            SpiralEditor.BeginPanel(GroupType.Vertical);

            EditorGUILayout.SelectableLabel($"GUID: {dead.guid}", GUILayout.MinWidth(250), labelOption);

            string strDeadCount = strDeadObjectsCount + $" {dead.oids.Count}";

            dead.showInfo = EditorGUILayout.Foldout(dead.showInfo, strDeadCount);
            if (dead.showInfo)
            {
                for (int i = 0; i < dead.gids.Count; i++)
                {
                    var dgid   = dead.gids[i];
                    var dgidID = dgid.fileID;

                    string strGID        = $"{dgidID}";
                    string strButtonName = $"#{i} MonoBehaviour ID: {strGID}";
                    if (EditorGUILayout.DropdownButton(new GUIContent(strButtonName), FocusType.Passive))
                    {
                        dgid.showInfo = !dgid.showInfo;
                    }
                    if (dgid.showInfo)
                    {
                        SpiralEditor.BeginPanel(GroupType.Vertical);
                        EditorGUILayout.SelectableLabel(strGID);
                        if (SpiralEditor.Button(strSelectObject))
                        {
                            Selection.objects = new Object[1] {
                                dead.oids[i].gameObject
                            };
                        }
                        GUI.enabled = false;
                        EditorGUILayout.TextArea(dgid.fileEntry);
                        GUI.enabled = true;
                        EditorGUILayout.Space();
                        SpiralEditor.EndPanel();
                    }
                }
            }

            if (SpiralEditor.Button(strSelectObjects))
            {
                ObjectID.Select(dead.oids);
            }

            EditorGUILayout.EndVertical();
        }
コード例 #2
0
 // FUNCTIONALITY --------------------------------------------------------------------------
 public static void SelectDeads()
 {
     ObjectID.Select(deadOIDs);
 }