コード例 #1
0
        private static void CreateSkillStatAsset()
        {
            SkillStat newData = CustomDataAssetUtility.CreateAndReturnDataAsset <SkillStat>();

            newData.Init();

            RpgDataRegistry registry = RpgDataAssetUtility.FindRpgDataRegistry();

            RpgRegistryUtility.AdderOfSkillStat newAdder;
            newAdder.skillStat = newData;
            registry.AddRpgDataObject(newAdder);
        }