コード例 #1
0
ファイル: WkbWriter.cs プロジェクト: xfischer/SpatialLITE
 /// <summary>
 /// Writes GeometryCollection to the output using specified writer.
 /// </summary>
 /// <param name="collection">The GeometryCollection to write.</param>
 /// <param name="writer">The BinaryWriter used to write geometry to the output.</param>
 private static void WriteGeometryCollection(IGeometryCollection <IGeometry> collection, BinaryWriter writer)
 {
     writer.Write((uint)WkbWriter.AdjustGeometryType(collection, WkbGeometryType.GeometryCollection));
     writer.Write((uint)collection.Geometries.Count());
     foreach (var geometry in collection.Geometries)
     {
         WkbWriter.Write(geometry, writer);
     }
 }
コード例 #2
0
ファイル: WkbWriter.cs プロジェクト: xfischer/SpatialLITE
        /// <summary>
        /// Writes specified Geometry in the WKB format to a binary arrray using default WkbWriterSettings.
        /// </summary>
        /// <param name="geometry">The geometry to write.</param>
        /// <returns>The binary array with WKB representation of the Geometry.</returns>
        public static byte[] WriteToArray(IGeometry geometry)
        {
            using (MemoryStream dataStream = new MemoryStream()) {
                using (BinaryWriter writer = new BinaryWriter(dataStream)) {
                    WkbWriterSettings defaultSettings = new WkbWriterSettings();

                    WkbWriter.WriteEncoding(writer, defaultSettings.Encoding);
                    WkbWriter.Write(geometry, writer);

                    return(dataStream.ToArray());
                }
            }
        }
コード例 #3
0
ファイル: WkbWriter.cs プロジェクト: xfischer/SpatialLITE
 /// <summary>
 /// Writes specified Geometry in the WKB format to the output.
 /// </summary>
 /// <param name="geometry">The geometry to write.</param>
 public void Write(IGeometry geometry)
 {
     WkbWriter.WriteEncoding(_writer, this.Settings.Encoding);
     WkbWriter.Write(geometry, _writer);
 }