public static GameObject UpdatePlaneWithAnchorTransform(GameObject plane, ARPlaneMesh arPlane) { plane.transform.position = UnityARMatrixOps.GetPosition(arPlane.transform); plane.transform.rotation = UnityARMatrixOps.GetRotation(arPlane.transform); CapturedPlaneMeshRender ppmr = plane.GetComponent <CapturedPlaneMeshRender> (); if (ppmr != null) { ppmr.UpdateMesh(arPlane); } MeshFilter mf = plane.GetComponentInChildren <MeshFilter> (); if (mf != null) { if (ppmr == null) { //since our plane mesh is actually 10mx10m in the world, we scale it here by 0.1f mf.gameObject.transform.localScale = new Vector3(arPlane.extent.x * 0.1f, arPlane.extent.y * 0.1f, arPlane.extent.z * 0.1f); //convert our center position to unity coords mf.gameObject.transform.localPosition = new Vector3(arPlane.center.x, arPlane.center.y, -arPlane.center.z); } } return(plane); }
public void InitializeMesh(ARPlaneMesh arPlane) { planeMesh = new Mesh(); UpdateMesh(arPlane); MeshRenderer renderer = GetComponentInChildren <MeshRenderer> (); if (renderer != null) { renderer.material = placenoteMaterial; } else { Debug.Log("Can't find renderer to set alternate material"); } if (meshFilter != null) { meshFilter.mesh = planeMesh; } else { Debug.LogError("MeshFilter is NULL. Please check plane prefab"); } }
public void UpdateMesh(ARPlaneMesh arPlane) { if (UnityEngine.XR.iOS.UnityARSessionNativeInterface.IsARKit_1_5_Supported()) //otherwise we cannot access planeGeometry { planeMesh.vertices = arPlane.vertices; planeMesh.uv = arPlane.texture; planeMesh.triangles = arPlane.trIndices; lineRenderer.positionCount = arPlane.boundaryVertices.Length; lineRenderer.SetPositions(arPlane.boundaryVertices); // Assign the mesh object and update it. planeMesh.RecalculateBounds(); planeMesh.RecalculateNormals(); } }