// This method is invoked when the application has loaded its UI and is ready to run public override bool FinishedLaunching(UIApplication app, NSDictionary options) { // create a new window instance based on the screen size window = new UIWindow(UIScreen.MainScreen.Bounds); viewController = new OpenGLViewController("OpenGLViewController", null); window.RootViewController = viewController; // make the window visible window.MakeKeyAndVisible(); return(true); }
// This method is invoked when the application has loaded its UI and is ready to run public override bool FinishedLaunching(UIApplication app, NSDictionary options) { // create a new window instance based on the screen size window = new UIWindow(UIScreen.MainScreen.Bounds); viewController = new OpenGLViewController("OpenGLViewController", null); window.RootViewController = viewController; // make the window visible window.MakeKeyAndVisible(); return true; }