/// <summary> /// Creates a clone of the TextureOptions object with the exact same properties. /// </summary> public TextureOptions Clone() { TextureOptions clone = new TextureOptions(Format, _scale, NumMipMaps, PremultipliedAlpha); clone.OptimizeForRenderToTexture = OptimizeForRenderToTexture; return(clone); }
/// <summary> /// Uploads a texture to the GPU. /// Currently only 24 bit RBGA images are supported. /// </summary> /// <param name="imgData">The image data, either an byte[] or IntPtr</param> /// <param name="properties"></param> /// <param name="width">in points; number of pixels depends on scale parameter.</param> /// <param name="height">in points; number of pixels depends on scale parameter.</param> public static Texture FromData(object imgData, TextureOptions properties, int width, int height) { if (imgData == null) { throw new ArgumentException("imgData cannot be null!"); } Texture tex = Empty(width, height, properties.PremultipliedAlpha, properties.NumMipMaps, properties.OptimizeForRenderToTexture, properties.Scale, properties.Format); tex.Root.UploadData(imgData); return(tex); }