private void tslAbout_Click(object sender, EventArgs e) { Updater.CheckForUpdate(); }
private void LoadGameDirectory(KeyUtil keyUtil, string gameName) { using (new WaitCursor(this)) { FileSystem fs = new RealFileSystem(); string gamePath = keyUtil.FindGameDirectory(); while (gamePath == null) { var fbd = new FolderBrowserDialog { Description = "Could not find the " + gameName + " game directory. Please select the directory containing " + keyUtil.ExecutableName, ShowNewFolderButton = false }; if (fbd.ShowDialog() == DialogResult.Cancel) { MessageBox.Show( keyUtil.ExecutableName + " is required to extract cryptographic keys for this program to function. " + "SparkIV can not run without this file.", "Error", MessageBoxButtons.OK, MessageBoxIcon.Error); return; } if (System.IO.File.Exists(Path.Combine(fbd.SelectedPath, keyUtil.ExecutableName))) { gamePath = fbd.SelectedPath; } } byte[] key = keyUtil.FindKey(gamePath); if (key == null) { string message = "Your " + keyUtil.ExecutableName + " seems to be modified or is a newer version than this tool supports. " + "SparkIV can not run without a supported " + keyUtil.ExecutableName + " file." + "\n" + "Would you like to check for updates?"; string caption = "Newer or Modified " + keyUtil.ExecutableName; if (MessageBox.Show(message, caption, MessageBoxButtons.YesNo, MessageBoxIcon.Error) == DialogResult.Yes) { Updater.CheckForUpdate(); } return; } KeyStore.SetKeyLoader(() => key); fs.Open(gamePath); if (_fs != null) { _fs.Close(); } _fs = fs; Text = Application.ProductName + " - Browse Game Directory"; PopulateUI(); } }