コード例 #1
0
        public static void BuySellYN(int val, ref bool action, int buySell, Player_Stats player)
        {
            int    choice;
            string purchaseSell;

            if (buySell == 1)
            {
                purchaseSell = "Purchase";
            }                                                //says buy if buying
            else
            {
                purchaseSell = "Sell";
            }                               // says sell if selling
            Console.WriteLine($"1. {purchaseSell}");
            Console.WriteLine("2. Decline");
            choice = GetInt(2);
            switch (choice)
            {
            case 1:
                if (buySell == 1)
                {
                    if (player.SMoney() < val)
                    {
                        Console.WriteLine("You don't have enough money.");
                        action = false;
                        break;
                    }
                    else
                    {
                        player.ChangeMoney(-val);
                        action = true;
                        break;
                    }
                }
                else
                {
                    player.ChangeMoney(val);
                    action = true;
                    break;
                }

            case 2:
                Console.WriteLine("Well maybe another time.");
                action = false;
                break;

            default:
                Console.WriteLine("Uh... ok, well see you later...");
                action = false;
                break;
            }
            return;
        }
コード例 #2
0
        public static bool CheckGameOver(Ship myShip, Travel myUniverse, Player_Stats player)
        {
            int  counter    = 0;
            bool hasCargo   = false;
            bool enoughFuel = false;

            do
            {
                if (myShip.inventory[counter, 1] == 0)
                {
                    hasCargo = false;
                    counter++;
                }
                else
                {
                    hasCargo = true;
                    counter  = myShip.CargoSlots();
                }
            }while (counter < myShip.CargoSlots());

            myUniverse.WhereCanMove(myShip, ref enoughFuel, false);

            if (player.SYears() >= 40)
            {
                Console.WriteLine("After long years trading you've gotten too old to for this and retire.");
                return(true);
            }
            else if (player.SMoney() == 0 && hasCargo == false)
            {
                return(true);
            }
            else if ((player.SMoney() <= 4) && enoughFuel == false)
            {
                return(true);
            }
            return(false);
        }