/// <summary> /// Constructor /// </summary> /// <param name="game">Game Entity</param> /// <param name="parent">parent GameScene</param> public AsteroidManager(Game game, GameScene parent) : base(game) { this.parent = parent; random = new Random(); createTimer = 0; }
/// <summary> /// Constructor /// </summary> /// <param name="game">Game Entity</param> /// <param name="parent">parent GameScene</param> public AlienSpacecraft(Game game, GameScene parent) : this(game, parent, Vector2.Zero) { }