public static List <ISpaceCraft> BuildDragonV2Abort(IMassiveBody planet, string path) { var dragon = new DragonV2.DragonV2(planet.Position + new DVector2(0, -planet.SurfaceRadius), planet.Velocity); var dragonTrunk = new DragonV2Trunk(DVector2.Zero, DVector2.Zero); dragon.AddChild(dragonTrunk); dragonTrunk.SetParent(dragon); return(new List <ISpaceCraft> { dragon, dragonTrunk }); }
private static List <ISpaceCraft> BuildDragonV2Abort(IMassiveBody planet, MissionConfig config, string craftDirectory) { var dragon = new DragonV2.DragonV2(craftDirectory, planet.Position + new DVector2(0, -planet.SurfaceRadius), planet.Velocity, config.PayloadMass, 446); var dragonTrunk = new DragonV2Trunk(craftDirectory, DVector2.Zero, DVector2.Zero); dragon.AddChild(dragonTrunk); dragonTrunk.SetParent(dragon); return(new List <ISpaceCraft> { dragon, dragonTrunk }); }
public static List <ISpaceCraft> BuildDragonV2Entry(IMassiveBody planet, string path) { var dragon = new DragonV2.DragonV2(planet.Position + new DVector2(planet.SurfaceRadius * 0.75, planet.SurfaceRadius * -0.75), planet.Velocity + new DVector2(-6000, -5100)); var dragonTrunk = new DragonV2Trunk(DVector2.Zero, DVector2.Zero); dragon.AddChild(dragonTrunk); dragonTrunk.SetParent(dragon); dragon.SetRotation(Math.PI * 1.24); return(new List <ISpaceCraft> { dragon, dragonTrunk }); }
private static List <ISpaceCraft> BuildDragonV2Entry(IMassiveBody planet, Payload payload, string craftDirectory) { var dragon = new DragonV2.DragonV2(craftDirectory, planet.Position + new DVector2(planet.SurfaceRadius * 0.75, planet.SurfaceRadius * -0.75), planet.Velocity + new DVector2(-6000, -5100), payload.DryMass, payload.PropellantMass); var dragonTrunk = new DragonV2Trunk(craftDirectory, DVector2.Zero, DVector2.Zero); dragon.AddChild(dragonTrunk); dragonTrunk.SetParent(dragon); dragon.SetPitch(Math.PI * 1.24); return(new List <ISpaceCraft> { dragon, dragonTrunk }); }
private static List <ISpaceCraft> BuildF9Dragon2(IMassiveBody planet, MissionConfig config, string craftDirectory) { var dragon = new DragonV2.DragonV2(craftDirectory, planet.Position + new DVector2(0, -planet.SurfaceRadius) + config.PositionOffset, planet.Velocity, config.PayloadMass, 1250); var dragonTrunk = new DragonV2Trunk(craftDirectory, DVector2.Zero, DVector2.Zero); var f9S1 = new F9S1B5(craftDirectory, DVector2.Zero, DVector2.Zero); var f9S2 = new F9S2B5(craftDirectory, DVector2.Zero, DVector2.Zero, 9.0); dragon.AddChild(dragonTrunk); dragonTrunk.SetParent(dragon); dragonTrunk.AddChild(f9S2); f9S2.SetParent(dragonTrunk); f9S2.AddChild(f9S1); f9S1.SetParent(f9S2); return(new List <ISpaceCraft> { dragon, dragonTrunk, f9S2, f9S1 }); }
private static List<ISpaceCraft> BuildDragonV2Abort(IMassiveBody planet, VehicleConfig vehicle, string craftDirectory) { var dragon = new DragonV2.DragonV2(craftDirectory, planet.Position + new DVector2(0, -planet.SurfaceRadius), planet.Velocity, vehicle.PayloadMass); var dragonTrunk = new DragonV2Trunk(craftDirectory, DVector2.Zero, DVector2.Zero); dragon.AddChild(dragonTrunk); dragonTrunk.SetParent(dragon); return new List<ISpaceCraft> { dragon, dragonTrunk }; }
private static List<ISpaceCraft> BuildDragonV2Entry(IMassiveBody planet, VehicleConfig vehicle, string craftDirectory) { var dragon = new DragonV2.DragonV2(craftDirectory, planet.Position + new DVector2(planet.SurfaceRadius*0.75, planet.SurfaceRadius*-0.75), planet.Velocity + new DVector2(-6000, -5100), vehicle.PayloadMass); var dragonTrunk = new DragonV2Trunk(craftDirectory, DVector2.Zero, DVector2.Zero); dragon.AddChild(dragonTrunk); dragonTrunk.SetParent(dragon); dragon.SetPitch(Math.PI * 1.24); return new List<ISpaceCraft> { dragon, dragonTrunk }; }