public Player(GameWorld game) : base(game) { image = new Bitmap("Graphics\\Hrac.bmp"); this.Y = MAX_Y - image.Height; this.X = (MAX_X - image.Width) / 2; }
public Enemy(GameWorld game, string path) : base(game) { Bitmap b = new Bitmap(path); b.MakeTransparent(Color.Black); image = b; }
public Projectile(GameWorld game) : base(game) { image = new Bitmap("Graphics\\Strela.bmp"); }
private void StartGame() { this.BackColor = Color.Black; GameWorld game = new GameWorld(this); }
public GameObject(GameWorld game) { gameWorldInstance = game; }