コード例 #1
0
        public static async void StoreParking(dynamic person, dynamic starship, int time, int price)
        {
            SpaceParkContext db = new SpaceParkContext();

            db.Database.EnsureCreated();

            //primary key blir till siffran från swapi url
            var starshipId = Int32.Parse(starship["url"].Remove(0, 31).Trim('/'));
            var personId   = Int32.Parse(person["url"].Remove(0, 28).Trim('/'));

            Task persontask   = StorePersonInDatabase(person, personId);
            Task starshiptask = StoreStarShipInDatabase(starship, starshipId);

            var park = new ParkEvent()
            {
                StarShipId = starshipId,
                PersonId   = personId,
                TimeParked = time.ToString(),
                Price      = price
            };

            db.ParkEvent.Add(park);

            await Task.WhenAll(persontask, starshiptask);

            db.SaveChanges();
        }
コード例 #2
0
        public static async Task PayParking(Person p)
        {
            using (var context = new SpaceParkContext())
            {
                Console.WriteLine();

                // If the person has not payed, change the value of hasPaid to true in the people table.
                if (!(HasPersonPaid(p).Result))
                {
                    context.People
                    .Where(x => x.Name == p.Name)
                    .FirstOrDefault()
                    .HasPaid = true;

                    Console.WriteLine("Parking has been paid & you are now ready to check out!");
                    Thread.Sleep(2500);
                }
                else
                {
                    Console.WriteLine("You have already paid!");
                    Thread.Sleep(2500);
                }

                context.SaveChanges();
            }
        }
コード例 #3
0
ファイル: Program.cs プロジェクト: PGVSNH20/spacepark-grupp-3
        // Metod för att avsluta parking
        static void CheckOutSpaceship(People character)
        {
            using (var db = new SpaceParkContext())
            {
                Console.WriteLine("Which spaceship do you want to check out?");
                var characterShips = from b in db.Parking
                                     where b.Name == character.Name && b.Payment == 0
                                     select b;
                var newList = characterShips.ToList();

                for (int i = 0; i < newList.Count; i++)
                {
                    Console.WriteLine($"{i}) {newList[i].Spaceship}");
                }

                var choice = Convert.ToInt32(Console.ReadLine());

                var shipToCheckOut = from a in db.Parking
                                     where a.Name == character.Name && a.Spaceship == newList[choice].Spaceship && newList[choice].Payment == 0
                                     select a;

                var shipToCheckOutList = shipToCheckOut.ToList();

                shipToCheckOutList[0].ParkingEnd = DateTime.Now;
                var duration = (shipToCheckOutList[0].ParkingStart - shipToCheckOutList[0].ParkingEnd).Duration().TotalSeconds;
                shipToCheckOutList[0].Payment = Math.Round((decimal)(duration * 10));
                db.SaveChanges();
                Console.WriteLine($"You parked for {duration} seconds and were billed {shipToCheckOutList[0].Payment} republic credits");
            }
        }
コード例 #4
0
        private static async Task NullSpaceShipIDInPeopleTable(Person p, SpaceParkContext context)
        {
            // Find the person in the people table and sets the spaceshipID to null.
            context.People.Where(x => x.Name == p.Name)
            .FirstOrDefault().SpaceShipID = null;

            context.SaveChanges();
        }
コード例 #5
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        public static async Task ClearParkedShip(SpaceShip spaceShip)
        {
            using (var context = new SpaceParkContext())
            {
                // Finds the ship in the person table and set it to null.
                context.ParkingLot.Where(x => x.SpaceShipID == spaceShip.SpaceShipID)
                .FirstOrDefault()
                .SpaceShip = null;

                context.SaveChanges();
            }
        }
コード例 #6
0
 private static async Task StorePersonInDatabase(dynamic person, int personId)
 {
     //lägg till om den inte finns
     await Task.Run(() => {
         SpaceParkContext db = new SpaceParkContext();
         var personQuery     = db.Person.Find(personId);
         if (personQuery == null)
         {
             var Person = new Person()
             {
                 Name = person["name"], PersonId = personId
             };
             db.Person.Add(Person);
             db.SaveChanges();
         }
     });
 }
コード例 #7
0
 private static async Task StoreStarShipInDatabase(dynamic starship, int starshipId)
 {
     //lägg till om den inte finns
     await Task.Run(() => {
         SpaceParkContext db = new SpaceParkContext();
         var starShipQuery   = db.StarShip.Find(starshipId);
         if (starShipQuery == null)
         {
             StarShip starShip = new StarShip()
             {
                 StarShipName = starship["name"], StarShipId = starshipId
             };
             db.StarShip.Add(starShip);
             db.SaveChanges();
         }
     });
 }
コード例 #8
0
 public static async Task WriteParkingSpaceToDataBase()
 {
     // Makes sure there are 10 rows to the parkinglot table.
     using (var context = new SpaceParkContext())
     {
         for (int i = context.ParkingLot.Count(); i < 10; i++)
         {
             var parkingSpace = new ParkingLot
             {
                 Length    = 50,
                 SpaceShip = null
             };
             context.ParkingLot.Add(parkingSpace);
         }
         context.SaveChanges();
     }
 }
コード例 #9
0
ファイル: Program.cs プロジェクト: PGVSNH20/spacepark-grupp-3
        // Metod för att parkera rymdskepp
        static void ParkSpaceShip(People character, List <Spaceship> characterShips)
        {
            Console.WriteLine();
            Console.WriteLine($"Choose which spaceship you want to park: ");

            // Skriver ut rymdskepp som hör till karaktären
            for (int i = 0; i < characterShips.Count; i++)
            {
                Console.WriteLine($"{i}) {characterShips[i].Name}");
            }

            // Tar in vilket rymdskepp användaren vill parkera
            Console.WriteLine();
            Console.Write("Input: ");
            var shipInput = Console.ReadLine();

            var chosenShip = -1;

            for (int i = 0; i < characterShips.Count; i++)
            {
                if (shipInput == i.ToString())
                {
                    chosenShip = i;
                }
            }
            if (chosenShip == -1)
            {
                throw new Exception("Invalid ship input");
            }

            using (var db = new SpaceParkContext())
            {
                Console.WriteLine("Input being saved to database");
                var parking = new Parking {
                    Name = character.Name, Spaceship = characterShips[chosenShip].Name, ParkingStart = DateTime.Now
                };
                db.Parking.Add(parking);
                db.SaveChanges();
            }
        }
コード例 #10
0
        public static async Task ParkShip(Person p)
        {
            ParkingLot currentSpace;

            using (var context = new SpaceParkContext())
            {
                try
                {
                    currentSpace = FindAvailableParkingSpace().Result;

                    // If the ship is smaller than the parkingspace park in the space => park it.
                    if (double.Parse(p.CurrentShip.Length) <= currentSpace.Length)
                    {
                        context.ParkingLot.Where(x => x.ParkingLotID == currentSpace.ParkingLotID)
                        .FirstOrDefault()
                        .SpaceShip = p.CurrentShip;
                    }
                    else
                    {
                        Console.WriteLine("Sorry your ship is to big!");
                        Thread.Sleep(2500);
                    }
                }
                catch (Exception)
                {
                    Console.WriteLine("No avaialable parking spaces!");
                    Thread.Sleep(2500);
                }

                context.SpaceShips.Add(p.CurrentShip);
                context.People.Add(p);
                // Adds the person and the ship to the appropriate table then saves the changes.
                context.SaveChanges();

                Console.WriteLine("Your ship has been parked.");
                Thread.Sleep(2500);
            }
        }
コード例 #11
0
        public static async Task CheckOut(Person p)
        {
            if (p.HasPaid)
            {
                using (var context = new SpaceParkContext())
                {
                    // Sets the parkingspaces' shipID back to null.
                    context.ParkingLot.Where(x => x.SpaceShipID == p.SpaceShipID)
                    .FirstOrDefault()
                    .SpaceShipID = null;

                    // Nulls a persons current shipID
                    await NullSpaceShipIDInPeopleTable(p, context);

                    //Removes the curernt person from the person table
                    context.Remove(context.People
                                   .Where(x => x.Name == p.Name)
                                   .FirstOrDefault());

                    // Borde inte denna och den ovan se exakt lika ut?
                    var temp = context.SpaceShips.Where(x => x.SpaceShipID == p.SpaceShipID)
                               .FirstOrDefault();

                    context.Remove(temp);

                    context.SaveChanges();
                }
                Console.WriteLine();
                Console.WriteLine("You have been checked out!");
                Thread.Sleep(2500);
            }
            else
            {
                Console.WriteLine();
                Console.WriteLine("Sorry you have to pay first!");
                Thread.Sleep(2500);
            }
        }