private static void BuildMenu(Engine engine) { Cursor cursor = new Cursor(new MatrixPosition(3, WorldCols + 1)); engine.AddObject(cursor); StartResume startResume = new StartResume(new MatrixPosition(3, WorldCols + 4)); engine.AddObject(startResume); Exit exit = new Exit(new MatrixPosition(5, WorldCols + 4)); engine.AddObject(exit); //implement goodbye message (exception?) }
private static void BuildMenu(Engine engine) { Cursor cursor = new Cursor(new MatrixPosition(3, WorldCols + 1)); engine.AddObject(cursor); StartResume startResume = new StartResume(new MatrixPosition(3, WorldCols + 4)); engine.AddObject(startResume); Exit exit = new Exit(new MatrixPosition(5, WorldCols + 4)); engine.AddObject(exit); Score score = new Score(new MatrixPosition(WorldRows - 2, WorldCols + 4), "Score:"); engine.AddObject(score); Lifes lifes = new Lifes(new MatrixPosition(WorldRows - 4, WorldCols + 4), "Lifes:"); engine.AddObject(lifes); }