コード例 #1
0
 private GameEngine(GameSettings gameSettings)
 {
     this.gameSettings = gameSettings;
     isNotOver         = true;
     scene             = Scene.GetScene(gameSettings);
     sceneRender       = new SceneRender(gameSettings);
 }
コード例 #2
0
ファイル: GameEngine.cs プロジェクト: RamRol/Space-Invaders
 private GameEngine(GameSettings gameSettings)
 {
     _gameSettings = gameSettings;
     _isNotOver    = true;
     _scene        = Scene.GetScene(gameSettings);
     _sceneRender  = new SceneRender(gameSettings);
 }