public override void loadContent(Scene pScene) { if (SpriteBatchMan.Find(SpriteBatch.Name.GameOverWindowTexts) == null) { SpriteBatchMan.Add(SpriteBatch.Name.GameOverWindowTexts); FontMan.Add(Font.Name.Texts, SpriteBatch.Name.GameOverWindowTexts, "GAME OVER", Glyph.Name.Consolas36pt, 350, 750); FontMan.Add(Font.Name.Texts, SpriteBatch.Name.GameOverWindowTexts, "PLAYER1 SCORE:", Glyph.Name.Consolas36pt, 250, 650); FontMan.Add(Font.Name.Texts, SpriteBatch.Name.GameOverWindowTexts, pScene.getScoreOne().ToString("D4"), Glyph.Name.Consolas36pt, 550, 650); FontMan.Add(Font.Name.Texts, SpriteBatch.Name.GameOverWindowTexts, "PLAYER2 SCORE:", Glyph.Name.Consolas36pt, 250, 600); FontMan.Add(Font.Name.Texts, SpriteBatch.Name.GameOverWindowTexts, pScene.getScoreTwo().ToString("D4"), Glyph.Name.Consolas36pt, 550, 600); FontMan.Add(Font.Name.Texts, SpriteBatch.Name.GameOverWindowTexts, "Highest SCORE:", Glyph.Name.Consolas36pt, 250, 550); FontMan.Add(Font.Name.Texts, SpriteBatch.Name.GameOverWindowTexts, pScene.getHighestScore().ToString("D4"), Glyph.Name.Consolas36pt, 550, 550); } else { SpriteBatchMan.Find(SpriteBatch.Name.GameOverWindowTexts).setIsDraw(true); } InputSubject pInputSubject; pInputSubject = InputMan.GetKeyEnterSubject(); pInputSubject.attach(new BackToSelectObserver()); }