public BombMissileObserver(BombMissileObserver pObserv) { Debug.Assert(pObserv != null); this.pBomb = pObserv.pBomb; this.pMissile = pObserv.pMissile; }
public override void Notify() { this.pBomb = (Bomb)this.pSubject.pObjA; Debug.Assert(this.pBomb != null); this.pMissile = (Missile)this.pSubject.pObjB; Debug.Assert(this.pMissile != null); if (pBomb.bMarkForDeath == false) { pBomb.bMarkForDeath = true; if (pMissile.bMarkForDeath == false) { pMissile.bMarkForDeath = true; BombMissileObserver pObserver = new BombMissileObserver(this); DelayedObjectMan.Attach(pObserver); } } }