public void Draw(SpriteBatch spriteBatch) { cloudManager.Draw(spriteBatch); starManager.Draw(spriteBatch); itemManager.Draw(spriteBatch); crateManager.Draw(spriteBatch); asteroidManager.Draw(spriteBatch); strandedManager.Draw(spriteBatch); particleManager.Draw(spriteBatch); projectileManager.Draw(spriteBatch); playerManager.Draw(spriteBatch); guiManager.Draw(spriteBatch); debugManager.Draw(spriteBatch); }
public void Draw(SpriteBatch spriteBatch) { starManager.Draw(spriteBatch); }