public static ResourceValuesSet UpgradeMetalMineCost(short level) { var cost = new ResourceValuesSet { Metal = (long)(60 * Math.Pow(1.5, level - 1)), Crystal = (long)(15 * Math.Pow(1.5, level - 1)) }; return cost; }
public static ResourceValuesSet UpgradeDeiteriumGeneratorCost(short level) { var cost = new ResourceValuesSet { Metal = (long)(225 * Math.Pow(1.5, level - 1)), Crystal = (long)(75 * Math.Pow(1.5, level - 1)) }; return cost; }