internal void RegisterSpriteController(SpriteController spriteController) { this.spriteController = spriteController; }
public override void LoadContent() { gameController = new GameController(); spriteController = new SpriteController(ScreenManager.SpriteBatch, gameController, ScreenManager.Game.Services, ScreenManager.GraphicsDevice); gameController.RegisterSpriteController(spriteController); GameController.Ammo = GameController.Ammos.Bullet; gameController.Reset(); //TODO hvis xbox last opp en ovenforliggende skjer med kun et alternativ, nemlig ready. Legg ved bilde av kontrollerne SoundController.StartBackgroundMusic(); base.LoadContent(); }