ChangePlanetsScale (List <GameObject> planets, float logBase, float innerMultiplier, float outerMultiplier) { foreach (GameObject Planet in planets) { OrbitingBodyBackgroundGameObject PlanetManager = Planet.GetComponent <OrbitingBodyBackgroundGameObject>(); MyContract.RequireArgumentNotNull( PlanetManager, PlanetManagerName ); PlanetManager.SetRelativeLogarithmicScaleExplicitly( logBase, innerMultiplier, outerMultiplier ); } }