SquareView[,] squares; /*!< Tableau a deux dimensions des vues des cases */ #endregion Fields #region Constructors /*! * \fn MainGame() * \brief Constructeur standard de la vue du jeu * \return */ public MainGame() { wplayer = new WMPLib.WindowsMediaPlayer(); InitializeComponent(); controller = new Controller.Controller(this); log = new LogView(this); App.wrapper.setObserver(this); InitializeTabs(); InitializeGameGrid(); InitializePlayersView(); MouseMove += onShootMouseMove; MouseUp += onShootMouseUp; shootLine = new Line(); ShowCurrentPlayer(); animateBackground(); var path = System.IO.Path.Combine( System.IO.Path.GetDirectoryName(System.Reflection.Assembly.GetExecutingAssembly().Location) , "sounds/theme.mp3"); wplayer.URL = path; wplayer.controls.play(); wplayer.PlayStateChange += new _WMPOCXEvents_PlayStateChangeEventHandler(player_PlayStateChange); }
public double sqLong; /*!< Longueur d'une case */ /*! * \fn MainGame() * \brief Constructeur standard de la vue du jeu * \return */ public MainGame() { wplayer = new WMPLib.WindowsMediaPlayer(); InitializeComponent(); controller = new Controller.Controller(this); log = new LogView(this); App.wrapper.setObserver(this); InitializeTabs(); InitializeGameGrid(); InitializePlayersView(); MouseMove += onShootMouseMove; MouseUp += onShootMouseUp; shootLine = new Line(); ShowCurrentPlayer(); animateBackground(); var path = System.IO.Path.Combine( System.IO.Path.GetDirectoryName(System.Reflection.Assembly.GetExecutingAssembly().Location) , "sounds/theme.mp3"); wplayer.URL = path; wplayer.controls.play(); wplayer.PlayStateChange += new _WMPOCXEvents_PlayStateChangeEventHandler(player_PlayStateChange); }