コード例 #1
0
        //#################################
        // LoadContent
        //#################################
        public override void LoadContent()
        {
            _stationSymbol = new UIItem();
            _stationSymbol.LoadContent("Images/station_icon", 4);
            _droneFleet.replaceOldDrone(new Vector3(150, 0, 100));
            Global.Camera = new Camera(Global.GraphicsManager.GraphicsDevice.DisplayMode.AspectRatio, 10000f, MathHelper.ToRadians(45), 1f, Global.CameraPosition, _droneFleet.GetActiveDrone().Position, Vector3.Up);
            _station.LoadContent();
            _planet.LoadContent();
            _sphere.LoadContent();
            _ui.LoadContent(_droneFleet);
            _frame.LoadContent();
            tutorialDialog.LoadContent();
            captainDialog.LoadContent();
            captain.LoadContent("Images/captain", 4);
            _asteroidField.LoadContent();
            //Sounds

            _engine = new ISpaceSoundEngine(SoundOutputDriver.AutoDetect, SoundEngineOptionFlag.LoadPlugins | SoundEngineOptionFlag.MultiThreaded | SoundEngineOptionFlag.MuteIfNotFocused | SoundEngineOptionFlag.Use3DBuffers);

            _explosionSource  = _engine.AddSoundSourceFromFile("Content/Media/Effects/Explosion.wav", StreamMode.AutoDetect, true);
            _explosionSource1 = _engine.AddSoundSourceFromFile("Content/Media/Effects/Objects/Explosion1.wav", StreamMode.AutoDetect, true);
            _explosionSource2 = _engine.AddSoundSourceFromFile("Content/Media/Effects/Objects/Explosion2.wav", StreamMode.AutoDetect, true);
            _explosionSource3 = _engine.AddSoundSourceFromFile("Content/Media/Effects/Objects/Explosion3.wav", StreamMode.AutoDetect, true);

            _openShop = _engine.AddSoundSourceFromFile("Content/Media/Effects/OkClick.wav", StreamMode.AutoDetect, true);


            Global.HighScorePoints = 0;
            Global.Money           = 0;
            Global.DroneDmg        = 10;
            Global.NumberOfRockets = 1;
            Global.SpeakerVolume   = 2;
        }
コード例 #2
0
        //#################################
        // LoadContent
        //#################################
        public override void LoadContent()
        {
            _stationSymbol = new UIItem();
            _enemySymbol   = new UIItem();
            _stationSymbol.LoadContent("Images/station_icon", 4);
            _enemySymbol.LoadContent("Images/hit_marker", 4);

            _droneFleet.replaceOldDrone(new Vector3(150, 0, 100));
            Global.Camera = new Camera(Global.GraphicsManager.GraphicsDevice.DisplayMode.AspectRatio, 10000f, MathHelper.ToRadians(45), 1f, Global.CameraPosition, _droneFleet.GetActiveDrone().Position, Vector3.Up);
            _station.LoadContent();
            _sphere.LoadContent();
            _asteroidField.LoadContent();
            _ui.LoadContent(_droneFleet);
            _frame.LoadContent();
            _waveBuilder.LoadContent();
            _planet.LoadContent();
            //Effects
            _stationEffect = Global.ContentManager.Load <Effect>("Effects/stationEffect");

            //Sounds
            //playing the sound
            _soundEngine.setListenerPosToCameraTarget();
            _soundEngine.AddSoundSourceFromFile("openShop", "Content/Media/Effects/OpenShop.wav");
            _soundEngine.AddSoundSourceFromFile("explosionSource", "Content/Media/Effects/Objects/Explosion4.wav");
            _soundEngine.AddSoundSourceFromFile("explosionSource1", "Content/Media/Effects/Objects/Explosion1.wav");
            _soundEngine.AddSoundSourceFromFile("explosionSource2", "Content/Media/Effects/Objects/Explosion2.wav");
            _soundEngine.AddSoundSourceFromFile("explosionSource3", "Content/Media/Effects/Objects/Explosion3.wav");
            _soundEngine.AddSoundSourceFromFile("astexplosionSource1", "Content/Media/Effects/Objects/ExplosionAst1.wav");
            _soundEngine.AddSoundSourceFromFile("astexplosionSource2", "Content/Media/Effects/Objects/ExplosionAst2.wav");
            _soundEngine.AddSoundSourceFromFile("astexplosionSource3", "Content/Media/Effects/Objects/ExplosionAst3.wav");
            _soundEngine.AddSoundSourceFromFile("hitSound", "Content/Media/Effects/Objects/GetHitShips.wav");

            //Global.Music = _soundEngine.Play2D("explosionSource3", Global.MusicVolume / 10, false);
            captainDialog.LoadContent();
            captain.LoadContent("Images/captain", 4);

            // X = left/right

            _soundEngine.setListenerPosToCameraTarget();
            var pos = Global.Camera.Target;

            Global.Music = _soundEngine.Play3D("explosionSource3", Global.MusicVolume / 10, Global.Camera.Target, false);
        }