コード例 #1
0
ファイル: MmoWorldCache.cs プロジェクト: OlegGelezcov/neb
 public static MmoWorldCache Instance(GameApplication app)
 {
     if (s_Instance == null)
     {
         s_Instance = new MmoWorldCache(app);
     }
     return(s_Instance);
 }
コード例 #2
0
        public OperationResponse OperationCreateWorld(PeerBase peer, OperationRequest request)
        {
            try
            {
                var operation = new CreateWorld(peer.Protocol, request);
                if (!operation.IsValid)
                {
                    return(new OperationResponse(request.OperationCode)
                    {
                        ReturnCode = (int)ReturnCode.InvalidOperationParameter,
                        DebugMessage = operation.GetErrorMessage()
                    });
                }

                MmoWorld          world;
                MethodReturnValue result = MethodReturnValue.Ok;


                if (GameApplication.ResourcePool() == null)
                {
                    log.Info("Resource pool is null");
                }

                log.InfoFormat("find resource for world = {0}", operation.WorldName);

                Res resource = GameApplication.ResourcePool().Resource(operation.WorldName);

                if (MmoWorldCache.Instance(application).TryCreate(operation.WorldName,
                                                                  Settings.CornerMin,
                                                                  Settings.CornerMax,
                                                                  Settings.TileDimensions, out world, resource))
                {
                    result = MethodReturnValue.Ok;
                    world.Initialize();
                }
                else
                {
                    result = MethodReturnValue.Fail((int)ReturnCode.WorldAlreadyExists, "WorldAlreadyExists");
                }

                return(operation.GetOperationResponse(result));
            }
            catch (Exception ex)
            {
                CL.Out(LogFilter.PLAYER, ex.Message);
                CL.Out(LogFilter.PLAYER, ex.StackTrace);
            }
            return(null);
        }
コード例 #3
0
        public OperationResponse OperationEnterWorld(PeerBase peer, OperationRequest request, SendParameters sendParameters)
        {
            try {
                var operation = new EnterWorld(peer.Protocol, request);
                if (!operation.IsValid)
                {
                    return(new OperationResponse(request.OperationCode)
                    {
                        ReturnCode = (int)ReturnCode.InvalidOperationParameter,
                        DebugMessage = operation.GetErrorMessage()
                    });
                }

                MmoWorld world;
                if (MmoWorldCache.Instance(application).TryGet(operation.WorldName, out world) == false)
                {
                    return(operation.GetOperationResponse((int)ReturnCode.WorldNotFound, "WorldNotFound", new System.Collections.Hashtable()));
                }
                var interestArea = new MmoClientInterestArea(peer, operation.InterestAreaId, world)
                {
                    ViewDistanceEnter = operation.ViewDistanceEnter.ToVector(true),
                    ViewDistanceExit  = operation.ViewDistanceExit.ToVector(true)
                };

                PlayerCharacter character = new PlayerCharacter();
                character.SetCharacterId(operation.CharacterId);
                character.SetModel(operation.Model);
                character.SetName(operation.Name);
                character.SetRace((Race)operation.Race);
                character.SetWorkshop((Workshop)operation.Workshop);
                character.Login = operation.Login;

                Type[] components = new Type[] {
                    typeof(MmoActor),
                    typeof(AIState),
                    typeof(PlayerCharacterObject),
                    typeof(RaceableObject),
                    typeof(MmoMessageComponent),
                    typeof(PlayerShip),
                    typeof(ShipWeapon),
                    typeof(PlayerSkills),
                    typeof(PlayerBonuses),
                    typeof(PlayerLoaderObject),
                    typeof(ShipBasedDamagableObject),
                    typeof(PlayerTarget),
                    typeof(ShipEnergyBlock),
                    typeof(PlayerShipMovable),
                    typeof(PassiveBonusesComponent),
                    typeof(PlayerTimedEffects),
                    typeof(PetManager),
                    typeof(PlayerEventSubscriber),
                    typeof(ContractManager),
                    typeof(AchievmentComponent),
                    typeof(QuestManager)
                    //typeof(QuestManager),
                    //typeof(DialogManager)
                };

                Dictionary <byte, object> tags = new Dictionary <byte, object> {
                    { (byte)PlayerTags.GameRefId, operation.GameRefId },
                    { (byte)PlayerTags.CharacterId, character.CharacterId },
                    { (byte)PlayerTags.Race, character.Race },
                    { (byte)PlayerTags.Workshop, character.Workshop },
                    { (byte)PlayerTags.Name, (character.Name != null) ? character.Name : string.Empty },
                    { (byte)PlayerTags.Model, character.Model },
                    { (byte)PlayerTags.Login, operation.Login }
                };
                //var actor = new MmoActor(peer, world, interestArea, operation.GameRefId, character, application);
                log.InfoFormat("before creating player item = {0}", operation.GameRefId);
                var avatar = new MmoItem(peer, interestArea, world, application, operation.Position, operation.Rotation, operation.Properties, operation.GameRefId, tags, 1f, 0, components);
                avatar.GetComponent <MmoActor>().SetApplication(application);
                log.InfoFormat("init player item at position = {0}", operation.Position.ToVector3());
                log.InfoFormat("Before Start() player");
                avatar.GetComponent <DamagableObject>().SetIgnoreDamageAtStart(true);
                avatar.GetComponent <DamagableObject>().SetIgnoreDamageInterval(30);
                avatar.Update(0);
                log.InfoFormat("Before Load() player");


                log.InfoFormat("calling load on avatar [dy]");
                avatar.GetComponent <PlayerLoaderObject>().Load();

                while (world.ItemCache.AddItem(avatar) == false)
                {
                    Item otherAvatarItem;
                    if (world.ItemCache.TryGetItem(avatar.Type, avatar.Id, out otherAvatarItem))
                    {
                        avatar.Dispose();
                        avatar.GetComponent <MmoActor>().Dispose();
                        interestArea.Dispose();
                        ((Peer)((MmoItem)otherAvatarItem).Owner.Peer).DisconnectByOtherPeer(this, request, sendParameters);
                        return(null);
                    }
                }

                log.Info("After adding player to world");


                //actor.AddItem(avatar);
                //actor.Avatar = avatar;
                //actor.Initialize();
                //actor.Target.ResetTarget();

                ((Peer)peer).SetCurrentOperationHandler(avatar.GetComponent <MmoActor>());
                log.Info("Set player item operation handler to Actor");

                var responseObject = new EnterWorldResponse {
                    BottomRightCorner = world.Area.Max.ToFloatArray(3),
                    TopLeftCorner     = world.Area.Min.ToFloatArray(3),
                    TileDimensions    = world.TileDimensions.ToFloatArray(3),
                    WorldName         = world.Name,
                    Content           = world.GetInfo(),
                    ItemId            = avatar.Id,
                    components        = avatar.componentIds,
                    size    = avatar.size,
                    subZone = avatar.subZone
                              //startAtStation = operation.EnterAtStation
                };
                log.InfoFormat("Components = {0} sended to player back", avatar.componentIds.Length);


                var response = new OperationResponse(request.OperationCode, responseObject);
                sendParameters.ChannelId = Settings.ItemEventChannel;
                peer.SendOperationResponse(response, sendParameters);
                log.Info("World entered response sended back");

                lock (interestArea.SyncRoot) {
                    interestArea.AttachToItem(avatar);
                    interestArea.UpdateInterestManagement();
                }

                avatar.Spawn(operation.Position);
                log.Info("Avatar Spawn fire....");

                return(null);
            } catch (Exception ex) {
                CL.Out(LogFilter.PLAYER, ex.Message);
                CL.Out(LogFilter.PLAYER, ex.StackTrace);
            }
            return(null);
        }