/// <summary> /// Attempts to load the specified plugin. If the plugin is already loaded, this /// does nothing. If not, the assembly is loaded an an instance is created. /// </summary> /// <param name="scriptIdent">Script identifier.</param> /// <param name="report">Report with errors and warnings.</param> /// <returns>True on success.</returns> public bool LoadPlugin(string scriptIdent, out FileLoadReport report) { // Make sure the most recent version is compiled. string dllPath = PluginDllCache.GenerateScriptDll(scriptIdent, mProject.ProjectPathName, out report); if (dllPath == null) { return(false); } if (DomainManager == null) { if (mActivePlugins.TryGetValue(scriptIdent, out IPlugin plugin)) { return(true); } Assembly asm = Assembly.LoadFile(dllPath); plugin = PluginDllCache.ConstructIPlugin(asm); mActivePlugins.Add(scriptIdent, plugin); report = new FileLoadReport(dllPath); // empty report return(true); } else { IPlugin plugin = DomainManager.PluginMgr.LoadPlugin(dllPath, scriptIdent); return(plugin != null); } }
/// <summary> /// Attempts to load the specified plugin. If the plugin is already loaded, this /// does nothing. If not, the assembly is loaded and an instance is created. /// </summary> /// <param name="scriptIdent">Script identifier.</param> /// <param name="report">Report with errors and warnings.</param> /// <returns>True on success.</returns> public bool LoadPlugin(string scriptIdent, out FileLoadReport report) { // Make sure the most recent version is compiled. string dllPath = PluginDllCache.GenerateScriptDll(scriptIdent, mProject.ProjectPathName, out report); if (dllPath == null) { return(false); } if (DomainMgr == null) { if (mActivePlugins.TryGetValue(scriptIdent, out IPlugin plugin)) { return(true); } Assembly asm = Assembly.LoadFile(dllPath); plugin = PluginDllCache.ConstructIPlugin(asm); mActivePlugins.Add(scriptIdent, plugin); report = new FileLoadReport(dllPath); // empty report return(true); } else { CheckHealth(); IPlugin plugin = DomainMgr.PluginMgr.LoadPlugin(dllPath, scriptIdent, out string failMsg); if (plugin == null) { report.Add(FileLoadItem.Type.Error, "Failed loading plugin: " + failMsg); } else { mLoadedPlugins.Add(new LoadedPluginPath(scriptIdent, dllPath)); } return(plugin != null); } }