void ISavegameService.Reset() { _savegameData = SavegameDataFactory.CreateSavegameData(); SetupSavegame(); SavegamePersistenceService.Save(); }
void ISavegamePersistenceService.Load() { _savegameData = _dataStorageStrategy.Load <SavegameData>(FileName); _savegameData = _savegameData ?? SavegameDataFactory.CreateSavegameData(); SetupSavegame(); }