public void AddSound(Sound sound) { this.queue.Add(sound); var isNoSoundPlaying = this.SoundPlaybackService.CurrentSoundOrDefault() == default(PlayableSound); if (isNoSoundPlaying) { this.PlaySoundFromQueue(); return; } }
public void PlaySoundOrStopIfNull(Sound sound) { this.playTime.Stop(); if (sound == null) { if (this.currentSound != null) { this.currentSound.Pause(); } this.currentSound = default(PlayableSound); return; } this.currentSound = new PlayableSound(sound); this.currentSound.Play(); this.playTime.Start(); }
public PlayableSound(Sound sound) { this.Sound = sound; this.Reset(sound.SoundFileName); }