コード例 #1
0
ファイル: SoulHunt_XmlCore.cs プロジェクト: angel2230/ZZZ
        public void SaveItemQuestRewarders()
        {
            SHItemRelatedNPCXml itemRelatedNPCXml = new SHItemRelatedNPCXml();

            foreach (SHQuest quest in Quests.dataList)
            {
                foreach (SHQuestReward questReward in quest.Rewards.dataList)
                {
                    if (SHQuestRewardType.ITEM != questReward.type)
                    {
                        continue;
                    }

                    string[] strParam1s = questReward.param1.Split(',');

                    foreach (string strParam1 in strParam1s)
                    {
                        int nItemID = int.Parse(strParam1);

                        ArrayList npcIDList = NPCs.GetNPCIDListByQuestID(quest.id);
                        if (null == npcIDList)
                        {
                            continue;
                        }

                        SHItemRelatedNPC_Item itemRelatedNPC_Item = itemRelatedNPCXml[nItemID];
                        if (null == itemRelatedNPC_Item)
                        {
                            itemRelatedNPC_Item    = new SHItemRelatedNPC_Item();
                            itemRelatedNPC_Item.id = nItemID;
                            itemRelatedNPCXml.Add(itemRelatedNPC_Item);
                        }

                        foreach (int nNPCID in npcIDList)
                        {
                            SHItemRelatedNPC_NPC itemRelatedNPC_NPC = itemRelatedNPC_Item[nNPCID];
                            if (null == itemRelatedNPC_NPC)
                            {
                                itemRelatedNPC_NPC    = new SHItemRelatedNPC_NPC();
                                itemRelatedNPC_NPC.id = nNPCID;
                                itemRelatedNPC_Item.Add(itemRelatedNPC_NPC);
                            }
                        }
                    }
                }
            }

            string strFileName = "\\item_questrewarder.xml";

            if (File.Exists(SHGlobal.GetClientSystemFolder() + strFileName))
            {
                CreateBackupDirectory();
                // Backup
                File.Copy(SHGlobal.GetClientSystemFolder() + strFileName, Directory.GetCurrentDirectory() + "\\Backup\\conditions." + DateTime.Now.ToString("yy-MM-dd-HHmmss") + ".xml", true);
            }

            // Save
            SHGlobal.Serialize <SHItemRelatedNPCXml>(SHGlobal.GetClientSystemFolder() + strFileName, itemRelatedNPCXml, Encoding.UTF8);
        }
コード例 #2
0
ファイル: SoulHunt_XmlCore.cs プロジェクト: angel2230/ZZZ
        public void SaveItemDropers()
        {
            SHItemRelatedNPCXml itemRelatedNPCXml = new SHItemRelatedNPCXml();

            foreach (SHLoot loot in Lootings.dataList)
            {
                for (int i = 0; i < loot.dataList.Count; i++)
                {
                    if (loot.dataList[i].GetType() != typeof(SHLootItem))
                    {
                        continue;
                    }

                    SHLootItem lootItem = loot.dataList[i] as SHLootItem;

                    ArrayList npcIDList = NPCs.GetNPCIDListByLootID(loot.id);
                    if (null == npcIDList)
                    {
                        continue;
                    }

                    SHItemRelatedNPC_Item itemRelatedNPC_Item = itemRelatedNPCXml[lootItem.id];
                    if (null == itemRelatedNPC_Item)
                    {
                        itemRelatedNPC_Item    = new SHItemRelatedNPC_Item();
                        itemRelatedNPC_Item.id = lootItem.id;
                        itemRelatedNPCXml.Add(itemRelatedNPC_Item);
                    }

                    foreach (int nNPCID in npcIDList)
                    {
                        SHItemRelatedNPC_NPC itemRelatedNPC_NPC = itemRelatedNPC_Item[nNPCID];
                        if (null == itemRelatedNPC_NPC)
                        {
                            itemRelatedNPC_NPC    = new SHItemRelatedNPC_NPC();
                            itemRelatedNPC_NPC.id = nNPCID;
                            itemRelatedNPC_Item.Add(itemRelatedNPC_NPC);
                        }
                    }
                }
            }

            string strFileName = "\\item_droper.xml";

            if (File.Exists(SHGlobal.GetClientSystemFolder() + strFileName))
            {
                CreateBackupDirectory();

                // Backup
                File.Copy(SHGlobal.GetClientSystemFolder() + strFileName, Directory.GetCurrentDirectory() + "\\Backup\\conditions." + DateTime.Now.ToString("yy-MM-dd-HHmmss") + ".xml", true);
            }

            // Save
            SHGlobal.Serialize <SHItemRelatedNPCXml>(SHGlobal.GetClientSystemFolder() + strFileName, itemRelatedNPCXml, Encoding.UTF8);
        }