コード例 #1
0
        /// <summary>
        /// 获得最短路径。
        /// </summary>
        /// <param name="start">起始状态。</param>
        /// <param name="goal">终止状态。</param>
        /// <returns></returns>
        public T[] GetPath(T start, T goal)
        {
            Dictionary <T, T>   comeFrom = new Dictionary <T, T>(this.equalityComparer);
            Dictionary <T, int> gScore   = new Dictionary <T, int>(this.equalityComparer);
            Dictionary <T, int> fScore   = new Dictionary <T, int>(this.equalityComparer);

            MinPQ <T>   openSet  = new MinPQ <T>(new FScoreComparer(fScore), this.equalityComparer);
            HashSet <T> closeSet = new HashSet <T>(this.equalityComparer);

            openSet.Insert(start);
            gScore.Add(start, 0);
            fScore.Add(start, HeuristicDistance(start, goal));
            while (!openSet.IsEmpty())
            {
                T current = openSet.DelMin();
                if (this.equalityComparer.Equals(current, goal))
                {
                    return(ReconstructPath(comeFrom, current));
                }

                closeSet.Add(current);

                T[] neighbors = GetNeighbors(current);
                foreach (T neighbor in neighbors)
                {
                    if (closeSet.Contains(neighbor))
                    {
                        continue;
                    }

                    int gScoreTentative = gScore[current] + ActualDistance(current, neighbor);

                    // 新状态
                    if (!openSet.Contains(neighbor))
                    {
                        openSet.Insert(neighbor);
                    }
                    else if (gScoreTentative >= gScore[neighbor])
                    {
                        continue;
                    }

                    // 记录新状态
                    comeFrom[neighbor] = current;
                    gScore[neighbor]   = gScoreTentative;
                    fScore[neighbor]   = gScore[neighbor] + HeuristicDistance(neighbor, goal);
                }
            }

            return(null);
        }
コード例 #2
0
        /// <summary>
        /// 获取堆的迭代器,元素以升序排列。
        /// </summary>
        /// <returns></returns>
        public IEnumerator <Key> GetEnumerator()
        {
            MinPQ <Key> copy = new MinPQ <Key>(this.n);

            for (int i = 1; i <= this.n; i++)
            {
                copy.Insert(this.pq[i]);
            }

            while (!copy.IsEmpty())
            {
                yield return(copy.DelMin()); // 下次迭代的时候从这里继续执行。
            }
        }
コード例 #3
0
        /// <summary>
        /// 获取堆的迭代器,元素以升序排列。
        /// </summary>
        /// <returns>最小堆的迭代器。</returns>
        public IEnumerator <Key> GetEnumerator()
        {
            var copy = new MinPQ <Key>(n);

            for (var i = 1; i <= n; i++)
            {
                copy.Insert(pq[i]);
            }

            while (!copy.IsEmpty())
            {
                yield return(copy.DelMin()); // 下次迭代的时候从这里继续执行。
            }
        }