// Function from file: twohanded.dm public override bool afterattack(dynamic target = null, dynamic user = null, bool?proximity_flag = null, string click_parameters = null) { dynamic L = null; Mob_Living_SimpleAnimal_Hostile_Illusion M = null; base.afterattack((object)(target), (object)(user), proximity_flag, click_parameters); if (!(proximity_flag == true)) { return(false); } user.faction |= new Txt("greytide(").Ref(user).str(")").ToString(); if (target is Mob_Living) { L = target; if (L is Mob_Living_SimpleAnimal_Hostile_Illusion) { return(false); } if (!Lang13.Bool(L.stat) && Rand13.PercentChance(50)) { M = new Mob_Living_SimpleAnimal_Hostile_Illusion(user.loc); M.faction = user.faction.Copy(); M.Copy_Parent(user, 100, user.health / 2.5, 12, 30); M.GiveTarget(L); } } return(false); }
// Function from file: illusion.dm public override bool AttackingTarget( ) { dynamic L = null; Mob_Living_SimpleAnimal_Hostile_Illusion M = null; base.AttackingTarget(); if (this.target is Mob_Living && Rand13.PercentChance(((int)(this.multiply_chance ?? 0)))) { L = this.target; if (Convert.ToInt32(L.stat) == 2) { return(false); } M = new Mob_Living_SimpleAnimal_Hostile_Illusion(this.loc); M.faction = this.faction.Copy(); M.Copy_Parent(this.parent_mob, 80, this.health / 2, this.melee_damage_upper, (this.multiply_chance ?? 0) / 2); M.GiveTarget(L); } return(false); }