/// <summary> /// Adds an overlay to the specified window. /// </summary> public void Add(SolidEdgeFramework.Window window, ViewOverlay overlay) { if (window == null) { throw new ArgumentNullException("window"); } Add(window.View, overlay); }
/// <summary> /// Removes the specified overlay. /// </summary> public void Remove(ViewOverlay overlay) { if (overlay == null) { throw new ArgumentNullException("overlay"); } if (_overlays.Contains(overlay)) { _overlays.Remove(overlay); } overlay.Dispose(); }
/// <summary> /// Adds an overlay to the specified view. /// </summary> public void Add(SolidEdgeFramework.View view, ViewOverlay overlay) { if (view == null) { throw new ArgumentNullException("view"); } if (overlay == null) { throw new ArgumentNullException("overlay"); } if (HasOverlay(view)) { throw new System.Exception("Specified view already has an overlay."); } overlay.Controller = this; overlay.View = view; _overlays.Add(overlay); }