コード例 #1
0
ファイル: InterHandler.cs プロジェクト: iFeddy/SolarFiesta
 public static void HandleClientTransferZone(ZoneConnection zc, InterPacket packet)
 {
     byte admin, zoneid;
     int accountid;
     string username, charname, hostip;
     ushort randid;
     if (!packet.TryReadByte(out zoneid) || !packet.TryReadInt(out accountid) || !packet.TryReadString(out username) ||
         !packet.TryReadString(out charname) || !packet.TryReadUShort(out randid) || !packet.TryReadByte(out admin) ||
         !packet.TryReadString(out hostip))
     {
         return;
     }
     if (Program.Zones.ContainsKey(zoneid))
     {
         ZoneConnection z;
         if (Program.Zones.TryGetValue(zoneid, out z))
         {
             z.SendTransferClientFromZone(accountid, username, charname, randid, admin, hostip);
         }
     }
     else
     {
         Log.WriteLine(LogLevel.Warn, "Uh oh, Zone {0} tried to transfer {1} to zone {1} D:", zc.ID, charname, zoneid);
     }
 }
コード例 #2
0
ファイル: Handler4.cs プロジェクト: iFeddy/SolarFiesta
 public static void SendZoneServerIP(WorldClient client, ZoneConnection info)
 {
     using (var packet = new Packet(SH4Type.ServerIP))
     {
         packet.WriteString(client.Host == "127.0.0.1" ? "127.0.0.1" : info.IP, 16);
         packet.WriteUShort(info.Port);
         client.SendPacket(packet);
     }
 }
コード例 #3
0
ファイル: InterHandler.cs プロジェクト: iFeddy/SolarFiesta
        public static void HandleAssigning(ZoneConnection lc, InterPacket packet)
        {
            string ip;
            if (!packet.TryReadString(out ip))
            {
                return;
            }

            lc.IP = ip;

            // make idlist
            InterHandler.SendZoneStarted(lc.ID, lc.IP, lc.Port, lc.Maps);
            InterHandler.SendZoneList(lc);
            Log.WriteLine(LogLevel.Info, "Zone {0} listens @ {1}:{2}", lc.ID, lc.IP, lc.Port);
        }
コード例 #4
0
ファイル: InterHandler.cs プロジェクト: iFeddy/SolarFiesta
 public static void SendZoneList(ZoneConnection zc)
 {
     using (var packet = new InterPacket(InterHeader.ZONELIST))
     {
         packet.Write(Program.Zones.Values.Count);
         foreach (var z in Program.Zones.Values)
         {
             packet.Write(z.ID);
             packet.Write(z.IP);
             packet.Write(z.Port);
             packet.WriteInt(z.Maps.Count);
             foreach (var m in z.Maps)
             {
                 packet.WriteUShort(m.ID);
                 packet.WriteStringLen(m.ShortName);
                 packet.WriteStringLen(m.FullName);
                 packet.WriteInt(m.RegenX);
                 packet.WriteInt(m.RegenY);
                 packet.WriteByte(m.Kingdom);
                 packet.WriteUShort(m.ViewRange);
             }
         }
         zc.SendPacket(packet);
     }
 }
コード例 #5
0
ファイル: InterHandler.cs プロジェクト: iFeddy/SolarFiesta
 public static void HandleWorldMessage(ZoneConnection zc, InterPacket packet)
 {
     string msg;
     bool wut;
     byte type;
     if (!packet.TryReadString(out msg) || !packet.TryReadByte(out type) || !packet.TryReadBool(out wut))
     {
         return;
     }
     if (wut)
     {
         string to;
         if (!packet.TryReadString(out to))
         {
             return;
         }
         WorldClient client;
         if ((client = ClientManager.Instance.GetClientByCharname(to)) == null)
         {
             Log.WriteLine(LogLevel.Warn, "Tried to send a WorldMessage to a character that is unknown. Charname: {0}", to);
         }
         else
         {
             using (var p = Handler25.CreateWorldMessage((WorldMessageTypes)type, msg))
             {
                 client.SendPacket(p);
             }
         }
     }
     else
     {
         using (var p = Handler25.CreateWorldMessage((WorldMessageTypes)type, msg))
         {
             ClientManager.Instance.SendPacketToAll(p);
         }
     }
 }
コード例 #6
0
ファイル: ZoneAcceptor.cs プロジェクト: iFeddy/SolarFiesta
 private void WorldAcceptor_OnIncommingConnection(Socket session)
 {
     // So something with it X:
     Log.WriteLine(LogLevel.Info, "Incoming connection from {0}", session.RemoteEndPoint);
     ZoneConnection wc = new ZoneConnection(session);
 }