コード例 #1
0
ファイル: InterHandler.cs プロジェクト: iFeddy/SolarFiesta
 public static void HandleClientTransferZone(ZoneConnection zc, InterPacket packet)
 {
     byte admin, zoneid;
     int accountid;
     string username, charname, hostip;
     ushort randid;
     if (!packet.TryReadByte(out zoneid) || !packet.TryReadInt(out accountid) || !packet.TryReadString(out username) ||
         !packet.TryReadString(out charname) || !packet.TryReadUShort(out randid) || !packet.TryReadByte(out admin) ||
         !packet.TryReadString(out hostip))
     {
         return;
     }
     if (Program.Zones.ContainsKey(zoneid))
     {
         ZoneConnection z;
         if (Program.Zones.TryGetValue(zoneid, out z))
         {
             z.SendTransferClientFromZone(accountid, username, charname, randid, admin, hostip);
         }
     }
     else
     {
         Log.WriteLine(LogLevel.Warn, "Uh oh, Zone {0} tried to transfer {1} to zone {1} D:", zc.ID, charname, zoneid);
     }
 }
コード例 #2
0
ファイル: InterHandler.cs プロジェクト: iFeddy/SolarFiesta
        public static void HandleTransfer(LoginConnector lc, InterPacket packet)
        {
            byte v;
            if (!packet.TryReadByte(out v))
            {
                return;
            }

            if (v == 0)
            {
                byte admin;
                int accountid;
                string username, hash, hostip;
                if (!packet.TryReadInt(out accountid) || !packet.TryReadString(out username) || !packet.TryReadString(out hash) || !packet.TryReadByte(out admin) || !packet.TryReadString(out hostip)) {
                    return;
                }
                ClientTransfer ct = new ClientTransfer(accountid, username, admin, hostip, hash);
                ClientManager.Instance.AddTransfer(ct);
            }
            else if (v == 1)
            {
                byte admin;
                int accountid;
                string username, charname, hostip;
                ushort randid;
                if (!packet.TryReadInt(out accountid) || !packet.TryReadString(out username) || !packet.TryReadString(out charname) ||
                    !packet.TryReadUShort(out randid) || !packet.TryReadByte(out admin) || !packet.TryReadString(out hostip))
                {
                    return;
                }
                ClientTransfer ct = new ClientTransfer(accountid, username, charname, randid, admin, hostip);
                ClientManager.Instance.AddTransfer(ct);
            }
        }
コード例 #3
0
ファイル: InterHandler.cs プロジェクト: iFeddy/SolarFiesta
        public static void HandleServerAssignement(WorldConnection wc, InterPacket packet)
        {
            byte wid;
            string name, ip;
            ushort port;
            if (!packet.TryReadByte(out wid) || !packet.TryReadString(out name) || !packet.TryReadString(out ip) || !packet.TryReadUShort(out port))
            {
                Log.WriteLine(LogLevel.Error, "Could not read World ID in inter server packet.");
                wc.Disconnect();
                return;
            }

            if (WorldManager.Instance.Worlds.ContainsKey(wid))
            {
                Log.WriteLine(LogLevel.Error, "Already loaded this world?");
                wc.Disconnect();
                return;
            }

            wc.Name = name;
            wc.ID = wid;
            wc.IP = ip;
            wc.Port = port;
            wc.IsAWorld = true;

            if (WorldManager.Instance.Worlds.TryAdd(wc.ID, wc))
            {
                Log.WriteLine(LogLevel.Info, "Assigned world {0}!", wc.ID);
                SendAssigned(wc);
            }
            else
            {
                Log.WriteLine(LogLevel.Error, "Couldn't assign world {0}..", wc.ID);
            }
        }
コード例 #4
0
ファイル: InterHandler.cs プロジェクト: iFeddy/SolarFiesta
        public static void HandleAssigned(WorldConnector lc, InterPacket packet)
        {
            string entity, name;
            byte id;
            ushort port;
            int mapidcout;
            if (!packet.TryReadString(out entity) || !packet.TryReadByte(out id) || !packet.TryReadString(out name) ||
                !packet.TryReadUShort(out port) || !packet.TryReadInt(out mapidcout))
            {
                return;
            }

            Program.serviceInfo = new ZoneData
            {
                EntityString = entity,
                ID = id,
                Port = port,
                MapsToLoad = new List<FiestaLib.Data.MapInfo>()
            };

            for (int i = 0; i < mapidcout; i++)
            {
                ushort mapid, viewrange;
                string shortname, fullname;
                int regenx, regeny;
                byte kingdom;
                if (!packet.TryReadUShort(out mapid) || !packet.TryReadString(out shortname) || !packet.TryReadString(out fullname) || !packet.TryReadInt(out regenx) || !packet.TryReadInt(out regeny) || !packet.TryReadByte(out kingdom) || !packet.TryReadUShort(out viewrange))
                {
                    break;
                }
                Program.serviceInfo.MapsToLoad.Add(new MapInfo(mapid, shortname, fullname, regenx, regeny, kingdom, viewrange)); ;
            }

            Console.Title = "Solar.Zone[" + id + "]";
            Log.WriteLine(LogLevel.Info, "Successfully linked with worldserver. [Zone: {0} | Port: {1}]", id, port);
            ZoneAcceptor.Load();
        }
コード例 #5
0
ファイル: InterHandler.cs プロジェクト: iFeddy/SolarFiesta
        public static void HandleAssigning(ZoneConnection lc, InterPacket packet)
        {
            string ip;
            if (!packet.TryReadString(out ip))
            {
                return;
            }

            lc.IP = ip;

            // make idlist
            InterHandler.SendZoneStarted(lc.ID, lc.IP, lc.Port, lc.Maps);
            InterHandler.SendZoneList(lc);
            Log.WriteLine(LogLevel.Info, "Zone {0} listens @ {1}:{2}", lc.ID, lc.IP, lc.Port);
        }
コード例 #6
0
ファイル: InterHandler.cs プロジェクト: iFeddy/SolarFiesta
 public static void HandleWorldMessage(ZoneConnection zc, InterPacket packet)
 {
     string msg;
     bool wut;
     byte type;
     if (!packet.TryReadString(out msg) || !packet.TryReadByte(out type) || !packet.TryReadBool(out wut))
     {
         return;
     }
     if (wut)
     {
         string to;
         if (!packet.TryReadString(out to))
         {
             return;
         }
         WorldClient client;
         if ((client = ClientManager.Instance.GetClientByCharname(to)) == null)
         {
             Log.WriteLine(LogLevel.Warn, "Tried to send a WorldMessage to a character that is unknown. Charname: {0}", to);
         }
         else
         {
             using (var p = Handler25.CreateWorldMessage((WorldMessageTypes)type, msg))
             {
                 client.SendPacket(p);
             }
         }
     }
     else
     {
         using (var p = Handler25.CreateWorldMessage((WorldMessageTypes)type, msg))
         {
             ClientManager.Instance.SendPacketToAll(p);
         }
     }
 }
コード例 #7
0
ファイル: InterHandler.cs プロジェクト: iFeddy/SolarFiesta
        public static void HandleZoneOpened(WorldConnector lc, InterPacket packet)
        {
            byte id;
            string ip;
            ushort port;
            int mapcount;
            if (!packet.TryReadByte(out id) || !packet.TryReadString(out ip) || !packet.TryReadUShort(out port) || !packet.TryReadInt(out mapcount))
            {
                return;
            }

            List<MapInfo> maps = new List<MapInfo>();
            for (int j = 0; j < mapcount; j++)
            {
                ushort mapid, viewrange;
                string shortname, fullname;
                int regenx, regeny;
                byte kingdom;
                if (!packet.TryReadUShort(out mapid) || !packet.TryReadString(out shortname) || !packet.TryReadString(out fullname) || !packet.TryReadInt(out regenx) || !packet.TryReadInt(out regeny) || !packet.TryReadByte(out kingdom) || !packet.TryReadUShort(out viewrange))
                {
                    break;
                }
                maps.Add(new MapInfo(mapid, shortname, fullname, regenx, regeny, kingdom, viewrange)); ;
            }

            ZoneData zd;
            if (!Program.Zones.TryGetValue(id, out zd))
            {
                zd = new ZoneData();
            }
            zd.ID = id;
            zd.IP = ip;
            zd.Port = port;
            zd.MapsToLoad = maps;
            Program.Zones[id] = zd;
            Log.WriteLine(LogLevel.Info, "Added zone {0} to zonelist. {1}:{2}", zd.ID, zd.IP, zd.Port);
        }