private void DrawMap(Map map) { width = 0; height = 0; foreach (List <char> line in map.MapProperties) { foreach (char c in line) { switch (c) { case 'X': g.DrawImage(Properties.Resources.wall, width * 32, height * 32); break; case '@': currentPlayerBitmap.MakeTransparent(Color.Transparent); g.DrawImage(Properties.Resources.ground, width * 32, height * 32); g.DrawImage(currentPlayerBitmap, width * 32, height * 32); break; case '*': g.DrawImage(Properties.Resources.box, width * 32, height * 32); break; case ' ': g.DrawImage(Properties.Resources.ground, width * 32, height * 32); break; case '.': g.DrawImage(Properties.Resources.destination, width * 32, height * 32); break; } width++; } height++; tempWidth = width; width = 0; } panel1.Width = tempWidth * 32; panel1.Height = height * 32; label1.Text = "Moves: " + map.MovesCounter; if (map.checkIfBoxesDelivered() == true) { MessageBox.Show("Wygrałeś!!!"); timer.Stop(); ResetMap(); LoadMap(); } }