public LevelMeter() { this.InitializeComponent(); // Insert code required on object creation below this point. LedArray = new SingleLed[10]; for (int i = 0; i < 10; i++) { LedArray[i] = new SingleLed(); LayoutRoot.Children.Add(LedArray[i]); } LedArray[0].LedColor = LedColors.Green; LedArray[1].LedColor = LedColors.Green; LedArray[2].LedColor = LedColors.Green; LedArray[3].LedColor = LedColors.Green; LedArray[4].LedColor = LedColors.Green; LedArray[5].LedColor = LedColors.Orange; LedArray[6].LedColor = LedColors.Orange; LedArray[7].LedColor = LedColors.Orange; LedArray[8].LedColor = LedColors.Red; LedArray[9].LedColor = LedColors.Red; level = 0; }