private void start_Click(object sender, EventArgs e) { Levels L = new Levels(); L.Show(); this.Hide(); }
private void BOK_Click(object sender, EventArgs e) { if (ANSWER1.Checked == true && ANSWER2.Checked == false && ANSWER3.Checked == false) { Function.counter++; COUNTER.Text = Function.counter.ToString(); } else if (ANSWER1.Checked == false && ANSWER2.Checked == true && ANSWER3.Checked == false) { Function.counter++; COUNTER.Text = Function.counter.ToString(); } else if (ANSWER1.Checked == false && ANSWER2.Checked == false && ANSWER3.Checked == true) { star(); MessageBox.Show(" The Level Two has been completed "); Levels L = new Levels(); L.Show(); this.Hide(); L.level_3.Enabled = true; } }
static public void Undo() { Levels L = new Levels(); L.Show(); }