private void ContinueButton_Click(object sender, RoutedEventArgs e) { SodukoInitInfo sii = new SodukoInitInfo(); sii.RestoreState = true; Frame.Navigate(typeof(GamePage), sii); }
protected override void OnNavigatedTo(NavigationEventArgs e) { base.OnNavigatedTo(e); _sii = (SodukoInitInfo)e.Parameter; }