/// <summary> /// Adds a command packet to the reliable queue. /// </summary> /// <param name="cmd">Command packet to add to the queue</param> /// <returns>UDP_OK or error code</returns> public int AddReliableCommand(ReliableEntry cmd) { if (this.Count >= UdpConsts.MAX_RELIABLE_QUEUED) { return(UdpConsts.UDP_RELIABLEQUEUEFULL); } lock (this.SyncRoot) { if (this.Count > 0) { ReliableEntry tmp = this.Peek() as ReliableEntry; if (tmp != null) { if (tmp.SequenceNum == cmd.SequenceNum) { return(UdpConsts.UDP_ALREADYINQUEUE); } } } this.Enqueue(cmd); } return(UdpConsts.UDP_OK); }
public int AddReliableCommand(ReliableEntry cmd) { if (this.Count >= UdpConsts.MAX_RELIABLE_QUEUED) { return(UdpConsts.UDP_RELIABLEQUEUEFULL); } object syncRoot; Monitor.Enter(syncRoot = this.SyncRoot); try { if (this.Count > 0) { ReliableEntry reliableEntry = this.Peek() as ReliableEntry; if (reliableEntry != null && reliableEntry.SequenceNum == cmd.SequenceNum) { return(UdpConsts.UDP_ALREADYINQUEUE); } } this.Enqueue(cmd); } finally { Monitor.Exit(syncRoot); } return(UdpConsts.UDP_OK); }
public int CacheReliablePacket(string packet) { ReliableEntry reliableEntry = new ReliableEntry(); reliableEntry.SequenceNum = this.m_LastSentPacketR; reliableEntry.CommandPacket = packet; return(this.m_RQueue.AddReliableCommand(reliableEntry)); }
public void ResendReliablePacket() { ReliableEntry reliableEntry = null; this.RQueue.GetCurrentReliableCommand(out reliableEntry); if (reliableEntry != null) { this.m_Parent.SendData(this.RemoteEP.Address.ToString(), this.RemoteEP.Port, reliableEntry.CommandPacket); } }
/// <summary> /// Resends the current reliable packet, used if a reliable packet acknowledgement /// does not come through fast enough to guarantee delivery of the packet. /// </summary> public void ResendReliablePacket() { ReliableEntry rcmd = null; RQueue.GetCurrentReliableCommand(out rcmd); //If the sequence number from the one stored in the first field //of the ACK is the same as the one in the queue, remove it. if (rcmd != null) { m_Parent.DebugDump("Found a reliable packet on the queue, resending."); m_Parent.SendData(RemoteEP.Address.ToString(), RemoteEP.Port, rcmd.CommandPacket); } }
/// <summary> /// Ges the current reliable command from the queue, but does not remove it from the queue. /// </summary> /// <param name="cmd_out">Command at start of queue</param> /// <returns>UDP_OK or error code</returns> public int GetCurrentReliableCommand(out ReliableEntry cmd_out) { cmd_out = null; lock (this.SyncRoot) { //No reliable packets on the queue if (this.Count == 0) { return(UdpConsts.UDP_NOTFOUND); } cmd_out = this.Peek() as ReliableEntry; } return(UdpConsts.UDP_OK); }
public int GetCurrentReliableCommand(out ReliableEntry cmd_out) { cmd_out = null; object syncRoot; Monitor.Enter(syncRoot = this.SyncRoot); try { if (this.Count == 0) { return(UdpConsts.UDP_NOTFOUND); } cmd_out = (this.Peek() as ReliableEntry); } finally { Monitor.Exit(syncRoot); } return(UdpConsts.UDP_OK); }
public void ProcessCompletedCommand(Command cmd) { if (!this.Authed && cmd.OPCode == UdpConsts.OPCODE_LOGINDETAILS) { this.m_Parent.ConnectionAuthing(this, cmd); return; } if (cmd.OPCode == UdpConsts.OPCODE_PING) { if (this.Authed) { this.UpdateTimeout(); if (!this.Server) { this.SendUnreliableCommand(0, UdpConsts.OPCODE_PING, null); } } return; } if (cmd.OPCode == UdpConsts.OPCODE_LOGINACK) { if (cmd.Fields[0] == "OK") { this.Authed = true; this.m_Parent.AuthenticatedWithConnection(this, true, ""); return; } this.m_Parent.AuthenticatedWithConnection(this, false, cmd.Fields[1]); this.m_Parent.RemoveConnection(this, false, cmd.Fields[1]); return; } else { if (cmd.OPCode == UdpConsts.OPCODE_DISCONNECT) { this.m_Parent.RemoveConnection(this, false, cmd.Fields[0]); return; } if (cmd.OPCode == UdpConsts.OPCODE_RELIABLEACK) { ReliableEntry reliableEntry = null; this.RQueue.GetCurrentReliableCommand(out reliableEntry); if (reliableEntry != null) { try { if (reliableEntry.SequenceNum == Convert.ToUInt32(cmd.Fields[0])) { this.RQueue.NextReliableCommand(); ReliableEntry reliableEntry2 = null; this.RQueue.GetCurrentReliableCommand(out reliableEntry2); if (reliableEntry2 != null) { this.m_Parent.SendData(this.RemoteEP.Address.ToString(), this.RemoteEP.Port, reliableEntry2.CommandPacket); } } } catch (Exception) { } } } if (this.Authed) { this.m_Parent.CommandReceived(this, cmd); } return; } }
/// <summary> /// Adds a reliable packet to the reliable packet queue on the specified connection /// </summary> public int CacheReliablePacket(string packet) { ReliableEntry re = new ReliableEntry(); re.SequenceNum = m_LastSentPacketR; re.CommandPacket = packet; return m_RQueue.AddReliableCommand(re); }
/// <summary> /// Ges the current reliable command from the queue, but does not remove it from the queue. /// </summary> /// <param name="cmd_out">Command at start of queue</param> /// <returns>UDP_OK or error code</returns> public int GetCurrentReliableCommand(out ReliableEntry cmd_out) { cmd_out = null; lock (this.SyncRoot) { //No reliable packets on the queue if (this.Count == 0) return UdpConsts.UDP_NOTFOUND; cmd_out = this.Peek() as ReliableEntry; } return UdpConsts.UDP_OK; }
/// <summary> /// Adds a command packet to the reliable queue. /// </summary> /// <param name="cmd">Command packet to add to the queue</param> /// <returns>UDP_OK or error code</returns> public int AddReliableCommand(ReliableEntry cmd) { if(this.Count >= UdpConsts.MAX_RELIABLE_QUEUED) return UdpConsts.UDP_RELIABLEQUEUEFULL; lock (this.SyncRoot) { if (this.Count > 0) { ReliableEntry tmp = this.Peek() as ReliableEntry; if (tmp != null) { if (tmp.SequenceNum == cmd.SequenceNum) return UdpConsts.UDP_ALREADYINQUEUE; } } this.Enqueue(cmd); } return UdpConsts.UDP_OK; }
/// <summary> /// This function is called internally when a command has been parsed and is ready to be processed /// by the UDP engine and possibly the host application. /// </summary> /// <param name="cmd">Object containing data about the command to be processed.</param> public void ProcessCompletedCommand(Command cmd) { //Client sent login details if (!Authed) { if (cmd.OPCode == UdpConsts.OPCODE_LOGINDETAILS) { m_Parent.ConnectionAuthing(this, cmd); return; } } //Remote host sent us a ping if (cmd.OPCode == UdpConsts.OPCODE_PING) { if (Authed) { m_Parent.DebugDump("Received ping from " + this.RemoteEP.ToString()); UpdateTimeout(); if (!Server) //If this is not a connection to a server { SendUnreliableCommand(0, UdpConsts.OPCODE_PING, null); } } return; } //Server sent acknowledgement of our connection if (cmd.OPCode == UdpConsts.OPCODE_LOGINACK) { if (cmd.Fields[0] == "OK") { Authed = true; m_Parent.DebugDump("Authenticated with " + this.RemoteEP.ToString() + " OK. Connected!"); //Send the authenticated event to the third party application m_Parent.AuthenticatedWithConnection(this, true, ""); } else { m_Parent.DebugDump("Authentication to " + this.RemoteEP.ToString() + " Failed!"); //Send the not authed event m_Parent.AuthenticatedWithConnection(this, false, cmd.Fields[1]); //Disconnect the connection (but don't send a disconnection packet back) m_Parent.RemoveConnection(this, false, cmd.Fields[1]); } return; } //Remote host disconnected from us if (cmd.OPCode == UdpConsts.OPCODE_DISCONNECT) { m_Parent.RemoveConnection(this, false, cmd.Fields[0]); return; } //Reliable packet acknowledgement if (cmd.OPCode == UdpConsts.OPCODE_RELIABLEACK) { m_Parent.DebugDump("Received reliable ACK for packet " + cmd.Fields[0] + "."); //Get the current reliable command ReliableEntry rcmd = null; RQueue.GetCurrentReliableCommand(out rcmd); //If the sequence number from the one stored in the first field //of the ACK is the same as the one in the queue, remove it. if (rcmd != null) { try { if (rcmd.SequenceNum == Convert.ToUInt32(cmd.Fields[0])) { RQueue.NextReliableCommand(); ReliableEntry next_rel = null; RQueue.GetCurrentReliableCommand(out next_rel); if (next_rel != null) { m_Parent.DebugDump("Moving reliable packet queue - next packet is " + next_rel.SequenceNum.ToString()); //Send the next reliable packet m_Parent.SendData(RemoteEP.Address.ToString(), RemoteEP.Port, next_rel.CommandPacket); } else { m_Parent.DebugDump("Moving reliable packet queue - no more packets on reliable queue."); } } } catch (Exception e) { m_Parent.DebugDump("Exception: " + e.Message); } } } //Give unrecognised commands to the application if (Authed) { m_Parent.CommandReceived(this, cmd); } }