protected async System.Threading.Tasks.Task Load() { await CheckUserStatus(); var conDataGetPlayerPositionByPositionIdResult = await ConData.GetPlayerPositionByPositionId(PositionID); playerposition = conDataGetPlayerPositionByPositionIdResult; }
protected async System.Threading.Tasks.Task Load() { playerposition = new SoccerLeagueTransferApp.Models.ConData.PlayerPosition() { }; await CheckUserStatus(); }
public async Task <Models.ConData.PlayerPosition> CreatePlayerPosition(Models.ConData.PlayerPosition playerPosition) { OnPlayerPositionCreated(playerPosition); context.PlayerPositions.Add(playerPosition); context.SaveChanges(); return(playerPosition); }
protected async System.Threading.Tasks.Task Form0Submit(SoccerLeagueTransferApp.Models.ConData.PlayerPosition args) { try { var conDataUpdatePlayerPositionResult = await ConData.UpdatePlayerPosition(PositionID, playerposition); DialogService.Close(playerposition); } catch (System.Exception conDataUpdatePlayerPositionException) { NotificationService.Notify(NotificationSeverity.Error, $"Error", $"Unable to update PlayerPosition"); } }
protected async System.Threading.Tasks.Task Form0Submit(SoccerLeagueTransferApp.Models.ConData.PlayerPosition args) { await MuyikDeletePlayerPosition(); }
public async Task <Models.ConData.PlayerPosition> UpdatePlayerPosition(int?positionId, Models.ConData.PlayerPosition playerPosition) { OnPlayerPositionUpdated(playerPosition); var item = context.PlayerPositions .Where(i => i.PositionID == positionId) .FirstOrDefault(); if (item == null) { throw new Exception("Item no longer available"); } var entry = context.Entry(item); entry.CurrentValues.SetValues(playerPosition); entry.State = EntityState.Modified; context.SaveChanges(); return(playerPosition); }
partial void OnPlayerPositionUpdated(Models.ConData.PlayerPosition item);
public async Task <Models.ConData.PlayerPosition> CancelPlayerPositionChanges(Models.ConData.PlayerPosition item) { var entity = context.Entry(item); entity.CurrentValues.SetValues(entity.OriginalValues); entity.State = EntityState.Unchanged; return(item); }
partial void OnPlayerPositionGet(Models.ConData.PlayerPosition item);
protected async System.Threading.Tasks.Task Grid0RowSelect(SoccerLeagueTransferApp.Models.ConData.PlayerPosition args) { var dialogResult = await DialogService.OpenAsync <EditPlayerPosition>("Edit Player Position", new Dictionary <string, object>() { { "PositionID", args.PositionID } }); await InvokeAsync(() => { StateHasChanged(); }); }