protected void OnCancel(object sender, playerEvent e) { OnCancel(e.pIndex); }
void quitSelected(object sender, playerEvent e) { SManager.AddScreen(new backgroundScreen(), thisPlayer); SManager.AddScreen(new MainMenu(), thisPlayer); }
void Exit(object sender, playerEvent e) { SManager.Game.Exit(); }
void PlayL2Selected(object sender, playerEvent e) { SManager.AddScreen(new Level2(), e.pIndex); }
void exit(object s, playerEvent e) { SManager.AddScreen(new MainMenu(), e.pIndex); }
void toLevel2(object s, playerEvent e) { SManager.AddScreen(new Level2(), e.pIndex); }