private void updateBTN_Click(object sender, EventArgs e) { //TODO SnakeGame.changeBackground(previewBox.BackgroundImage); GameInput.ChangeState(Keys.U, true); MessageBox.Show("تم تغيير الخريطة بنجاح"); }
private void updateBTN_Click(object sender, EventArgs e) { //TODO SnakeGame.changeBackground(previewBox.BackgroundImage); GameInput.ChangeState(Keys.U, true); MessageBox.Show("Background has been updated, close this window to apply changes"); }
private void Form1_KeyDown(object sender, KeyEventArgs e) { GameInput.ChangeState(e.KeyCode, true); if (GameInput.PressedKey(Keys.U)) { canvas.BackgroundImage = background; } }
private void Form1_KeyUp(object sender, KeyEventArgs e) { GameInput.ChangeState(e.KeyCode, false); }
private void Form1_KeyDown(object sender, KeyEventArgs e) { GameInput.ChangeState(e.KeyCode, true); }