public Game() { speed = 200; isalive = true; worm = new Worm(new Point { X = 13, Y = 13 }, '■', ConsoleColor.Blue); food = new Food(new Point { X = 11, Y = 11 }, ConsoleColor.Green, 'o'); wall = new Wall(null, ConsoleColor.Red, 'Ô'); gameLevel = GameLevel.zero; wall.LoadLevel(gameLevel); }
public void Deserial() { wall = wall.Load() as Wall; food = food.Load() as Food; worm = worm.Load() as Worm; }