public void Test04() { GameState gameState = TestCases.Test04(); var move = this.brain.Move(gameState); Assert.That(move, Is.EqualTo(LegalMove.Right)); }
public void ProcessMoves_HeadOnCollisionWithFullHealth_ShortestSnakeGetsZeroHealth() { var board = TestCases.Test04().Board; int[,] boardArray = GetBoardArray(board); var snakeBodies = GetSnakeBodies(board); var healths = GetHealths(board); var moves = new LegalMove[] { LegalMove.Right, LegalMove.Up }; (var futureSnakes, var futureHealths) = this.gameEngine.ProcessMoves(snakeBodies, healths, boardArray, moves); Assert.That(futureHealths[0], Is.EqualTo(100)); Assert.That(futureHealths[1], Is.EqualTo(0)); }